As a team we were born in 2019, we studied together at the same higher education in videogames and the idea of Morkull was born there. In March 2020 we managed to win the event that was organised for the presentations of the projects and that was the beginning of our trajectory as videogame developers. We have been learning about the industry together for 2 years, working as a team and in the last few months we have created the Morkull Ragast's Rage demo. We are all very motivated as this is the work we want to do and despite the difficulties of starting out in the industry, we continue to strive for it.
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